Atelier Iris was Gust's attempt at making a mainstream RPG with elements of the Atelier series, with more of an emphasis on battles and story (though it is an SNES-grade story) as opposed to item creation and simulation. The main character in each of the three Iris games is male, probably to make it appeal to a wider audience.
I'm only familiar with the first Iris game. I guess it's all right, if you aren't expecting much. The problem is that Gust games have always had not-so-great graphics and battle systems. That's fine for a niche game, but when they try to make a more traditional RPG those flaws really pose a problem!
The traditional Atelier games, with the exception of Judie (which was its fatal flaw) all have time limits. You have to accomplish as much as you can within a fixed period, and the events you trigger and the ending you earn depends on what you do. I love games with time limits because the extra pressure makes it so that you never get bored. You can accomplish a lot even within 30 minutes of gameplay! It's easy to get addicted to that kind of game, at least for me.
There's nothing wrong with loving Moomin! ^_^ In spite of its weirdness and cranky characters, there's such a peaceful, natural atmosphere to the series. Just thinking about it can put you in a serene mood, I think.
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Date: 2010-05-13 04:46 pm (UTC)I'm only familiar with the first Iris game. I guess it's all right, if you aren't expecting much. The problem is that Gust games have always had not-so-great graphics and battle systems. That's fine for a niche game, but when they try to make a more traditional RPG those flaws really pose a problem!
The traditional Atelier games, with the exception of Judie (which was its fatal flaw) all have time limits. You have to accomplish as much as you can within a fixed period, and the events you trigger and the ending you earn depends on what you do. I love games with time limits because the extra pressure makes it so that you never get bored. You can accomplish a lot even within 30 minutes of gameplay! It's easy to get addicted to that kind of game, at least for me.
There's nothing wrong with loving Moomin! ^_^ In spite of its weirdness and cranky characters, there's such a peaceful, natural atmosphere to the series. Just thinking about it can put you in a serene mood, I think.